Scenario: 200 x 200 - No Wrap
Unit Database: Speed 1.70
Terrain Database: Enhanced Terrain
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Victory Conditions:
*** Win by annihilation of all opponents
*** Lose if all units are destroyed
*** Win if player controls 80% of all cities for 5 turns
*** Lose with Capital Loss
*** Lose with loss of city-type taking capability
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Scenario Description:
3 Corners - 4 players 801 cities
200 x 200 No wrap - players start in corners and head for the center.
7 cities to start - 6 at 200 production and 1 at 250 production.
There are many roads/bridges over deep water. (890 road squares)
Roads over deep water that are destroyed cannot be rebuilt.
Some roads/bridges are not completed.
There are several clusters of 4 cities where the production has been advanced to around 150-165.
There are neutral fortresses that can be captured. Some contain a LR missile.
A few LR missiles, SR missiles and Scout Sats are in neutral cities and can be captured.
The scenario was built for use with SpeedMod 1.70 - see Speed Mod Manual for complete
description of all unit changes and additions. Speed Mod was designed to increase production
and movement speed for larger maps such as this one.
Plus many unit revisions allow for the advantage/disadvantage of terrain in battle odds calculations.
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Option Details:
*** Only Opponent city-type Unit Names Revealed
*** Buy points not allowed.
*** Spiral city selection.
*** Continued production rule allowed
*** Special types production rule allowed
*** Production efficiencies allowed
*** Resource drain rules allowed
*** Supply unit rules allowed
*** Unlimited Resources.
*** Road rules allowed
*** Mine rules allowed
*** Nuke attacks create wasteland is allowed
*** No weather.
*** Crippled movement is on
*** Unit readiness rules allowed
*** Unit experience rules allowed
*** Unit dig-in rules allowed
*** Unit defensive fire rules allowed
*** Crippled combat effects are on
*** Unit repair rules allowed
*** Gifting is allowed
*** Sight treaties are allowed
*** Stack treaties are allowed
*** Supply treaties are allowed
*** Reveal treaties are allowed
*** Explore treaties are allowed
*** Teams are allowed
*** Breaking treaties is allowed
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